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FirmaHaoran(讨论 | 贡献) 小无编辑摘要 |
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第15行: | 第15行: | ||
单谱Rating计算公式如下图(结果保留四位小数): | 单谱Rating计算公式如下图(结果保留四位小数): | ||
{| class="wikitable" | |||
|+ | |||
!游玩得分 | |||
!单谱Rating | |||
|- | |||
|1010000 | |||
|定数+3.6 | |||
|- | |||
|1008000~1009999 | |||
|定数+3.4+(得分-1008000)/10000 | |||
|- | |||
|1004000~1007999 | |||
|定数+2.4+(得分-1004000)/4000 | |||
|- | |||
|1000000~1003999 | |||
|定数+2+(得分-1000000)/10000 | |||
|- | |||
|980000~999999 | |||
|定数+1+(得分-980000)/20000 | |||
|- | |||
|950000~979999 | |||
|定数+0+(得分-950000)/30000 | |||
|- | |||
|900000~949999 | |||
|定数-1+(得分-900000)/50000 | |||
|- | |||
|500000~899999 | |||
|定数-5+(得分-500000)/100000 | |||
|- | |||
|0~499999 | |||
|0 | |||
|} | |||
部分关键游玩得分节点的单谱Rating如下: | 部分关键游玩得分节点的单谱Rating如下: | ||
{| class="wikitable" | |||
|+ | |||
!得分 | |||
!单谱Rating | |||
|- | |||
|1010000 | |||
|定数+3.6 | |||
|- | |||
|1009000 | |||
|定数+3.5 | |||
|- | |||
|1008000 | |||
|定数+3.4 | |||
|- | |||
|1007000 | |||
|定数+3.15 | |||
|- | |||
|1006000 | |||
|定数+2.9 | |||
|- | |||
|1005000 | |||
|定数+2.65 | |||
|- | |||
|1004000 | |||
|定数+2.4 | |||
|- | |||
|1003000 | |||
|定数+2.3 | |||
|- | |||
|1002000 | |||
|定数+2.2 | |||
|- | |||
|1001000 | |||
|定数+2.1 | |||
|- | |||
|1000000 | |||
|定数+2.0 | |||
|- | |||
|990000 | |||
|定数+1.5 | |||
|- | |||
|980000 | |||
|定数+1.0 | |||
|- | |||
|950000 | |||
|定数+0.0 | |||
|- | |||
|900000 | |||
|定数-1.0 | |||
|- | |||
|800000 | |||
|定数-2.0 | |||
|- | |||
|700000 | |||
|定数-3.0 | |||
|- | |||
|600000 | |||
|定数-4.0 | |||
|- | |||
|500000 | |||
|定数-5.0 | |||
|} | |||
值得注意的是:1004000-1008000分段的斜率最大。这意味着:对于大部分难度IV歌曲而言,失误数(good+miss)从约4个减少到1个能带来巨大的Rating提升。在这个分段,每减少一个miss(非黄键),单谱Rating大约提升0.4-0.5。每减少一个good,单谱Rating大约提升0.3-0.35。 | 值得注意的是:1004000-1008000分段的斜率最大。这意味着:对于大部分难度IV歌曲而言,失误数(good+miss)从约4个减少到1个能带来巨大的Rating提升。在这个分段,每减少一个miss(非黄键),单谱Rating大约提升0.4-0.5。每减少一个good,单谱Rating大约提升0.3-0.35。 |
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